chrriis.dj.nativeswing.swtimpl
Class LocalMessage
java.lang.Object
   chrriis.dj.nativeswing.swtimpl.Message
chrriis.dj.nativeswing.swtimpl.Message
       chrriis.dj.nativeswing.swtimpl.CommandMessage
chrriis.dj.nativeswing.swtimpl.CommandMessage
           chrriis.dj.nativeswing.swtimpl.LocalMessage
chrriis.dj.nativeswing.swtimpl.LocalMessage
- All Implemented Interfaces: 
- Serializable
- public abstract class LocalMessage 
- extends CommandMessage
A local message is a special message that is not sent through the messaging interface. It is normally used to sequence a local command among remote commands.
- Author:
- Christopher Deckers
- See Also:
- Serialized Form
| Constructor Summary | 
| LocalMessage()Construct a local message.
 | 
 
 
 
 
 
LocalMessage
public LocalMessage()
- Construct a local message.
 
runCommand
protected Object runCommand()
- 
- Overrides:
- runCommandin class- CommandMessage
 
- 
 
run
public abstract Object run(Object[] args)
- Run the message.
 
- 
- Specified by:
- runin class- CommandMessage
 
- 
- Parameters:
- args- the arguments that were specified for that command, or an empty array if none were specified.
- Returns:
- the result.